Games that stand the test of Time


There are certain games that will always stand the test of time.

Pac Man. Pong. Anything Mario. You know. The classics.

Then there is me. And my old graphics, click to move loves. Doom. Wolfenstein 3D. Diablo… and the wonderful Fallout and Fallout 2.

After years of not even remotely wanting to play them… I now have a laptop… and now I have spent hours and hours on these games.

My bother gifted me some games on (Good Old Games). So awesome. I now have access to some awesome titles, and cant stop playing!

My character is basically built the same way in both games. Small. Gifted. Stealthy. Big on stealing. You know… the best way to play.

I only played Fallout 1 the first night? Mostly because I tried to install some mods and kept crashing it. Plus? Without actually ever buying my new glasses – It’s hard to see with those graphics . 😀

So far? I have dug graves, stolen everything possible. Tried, in vain, to not be drawn into everything possible that there is to do. But so far? I am only at The Den. The second town after the starting village. Can’t bring myself to leave anywhere until every option is exhausted.

Its… almost exhausting. (Haha! See what I did there? Brought the two paragraphs together. )

But now? It is bed time. Not Fallout time. I am totally NOT going to stay up all night again. Not at all. Nope. I’m going to be responsible.


Who am I kidding. I’ll just drink even more coffee tomorrow 🙂


Wednesday REWIND! (On a Thursday) : Bioshock on Xbox 360

Hey everyone!

How are y’all doing? I am doing okay. Thanks for asking.

Yesterday was supposed to be a Wednesday Rewind – but I had a bad headache for most of the day – so I slept. Due to this fact, I have decided to do yesterday’s review, today. YAY!

Today I am going to review Bioshock for the Xbox 360 by 2K.

Game:  Bioshock
Developers: 2K
Released: Xbox 360 and Microsoft Games for Windows – August 2007
Genre:  First Person Shooter

Characters available:



This. Game. I hadn’t played the first Bioshock until recently. I had been a fan of the artwork, and the concept for a while – and had only played Bioshock 2. So I thought – well… I know what Bioshock is all about… I will probably only causally play this while my leg heals after surgery.  Was I ever wrong. 

Bioshock has all the design elements I love in this kind of single player game. Colours. Lines. Detail. Story. Variation of outcomes. I was super impressed with the game overall. Using plot lines, NPCs, and events that are based directly on your decisions – I felt like I had my own, completely unique game. Everything about this game gets me excited.

Set in the 60’s – Rapture is an underground “paradise” created by Andrew Ryan. A man who figured that the world was full of unsavory people (Russians, Germans, CIA, etc) – so he had this underwater Utopia built. Which is a really cool idea, and is something that I am sure would appeal to a bucket-ton of people. Unfortunately the city has become over-run by “Splicers” – people who have taken the gene-altering drug ADAM – who are all crazed out and addicted. They are the main re-occuring enemy, with different variations of the same. Each type of Splicer having a specific type of ability, weakness, and area they are found in. Splicers, along with Big-Daddy’s, Little Sisters, and Bosses – fill each part of the world.

The intro has you seeing all these different parts of the environment, as you are propelled around the outside of rapture in a sub. The visuals are totally awesome. You get to experience the whole “map”, and get a pretty clear picture of what it once was. I was stoked.

The game is led by interaction via instructions from a CB radio. Atlas – the main character that Jack hears from – sends you on various tasks and through various scripted events. From one end of Rapture to the other, he has Jack finding information, and killing over powered Splicers/Bosses. Each aspect of the game has a feel of player control. Will you be good, or will you be evil? Will you hack and steal, or will you pay for everything. What genetic modifications will you use the most? Will you harvest the Little Sisters, or save them? Every choice – gives you a different outcome. (I have only played through once as of yet. Being a saviour of Little Sisters, collector of data, and a master hacker – I would still like to play the game by harvesting all the Little Sisters and see how that changes the story). While completing set tasks – you still get to choose your own adventure.

There are so many things to do and see within the game. I became totally immersed and addicted. I played for hours on end, days in a row. And I never became sick of the game. Not once did I think to myself  “Dammit not again” in regards to fighting any splicers, interacting with any environment, or defeating any boss. There are little things you can find … graffiti, newspapers, kid toys, and places that look as if the people just stepped out for a moment. Everywhere I looked was something new. Also: I was completely not even close to suspecting the ending. Not even close.

I was recently described as a “content devourer” style of gamer. Meaning – I like to visit every part of the map. Collect every item. Listen to and read all the back story. Complete every side mission. Which is true. I do ALL THE THINGS. (I basically blame this on Diablo, and Diablo 2. Going down every hallway so that you can make sure you find/kill everything you need to. I even have a system of always staying left. Hugging the left wall, taking left turns first… until I return to the beginning of the room/area having fully explored everything.) What does this mean for me? It means that while playing Bioshock I was in heaven. So much to do and see!

Overall – I would say this game – everything about it – has turned into one of my all time favourite games to play. I even plan on replaying it again soon to see about other outcomes. So good job 2K. Good job indeed.

Scores out of 10 for each category:

Musical Score :9/10 I tend to turn the main music down if it is too repetitive. This was not. Lots of variations, you can hear the Splicers talking, radio communications/diaries – always something new to listen to and appreciate. (Though – I swear I heard “Welcome to the Circus of Value” in my dreams)

Graphics -10/10 I can’t give it any less. It incorporates a whole bunch of my favourite graphic features in games. I was not disappointed once.

Gore – 6/10 There is a nice, safe amount of gore. You can kill people, see their blood, throw their bodies around using telekinesis, blow them up, set them on fire, electrocute them… so lots of fun stuff, with nothing that made me want to gag. 🙂

Story – 10/10 The story was epic. I was never once bored. Even knowing a basic story spoiler from playing some Bioshock 2 – I was in no way disappointed. So engrossing and engaging. Loved it.

Stigmas– You could say there is a stigma that all addicts are out to kill you, and steal your genetic information… but I feel that the search for ADAM, and the steampunk nature of the whole game, made this easy to overlook.

Anxiety – 3/10 There isn’t much to become anxious about… but I do tend to freak out a little if I start to get low on health while fighting something, or when I accidental trip an alarm while hacking, and don’t have even enough money to turn the bots off. Pretty specific to me issues.

So. Overall I give this game a 9.5/10. So awesome. The story, colours, character development, level design… everything about it rocked my socks. Despite being rated M (had killing, and I believe it had swearing), this is a game I could easily see someone younger playing. I would recommend this game to any and everyone.



Gamer Trap


I’m in the number one trap gamers become prey to…

I started playing a new game about… well… right after I said I was going to blog.

I have not been able to focus on, or do anything else since I started. And its not my usual trap of online multiplayer FPS. It is a RPG.

I am playing Dragon Age: Orgins for the first time. I cannot put it down. Being I am a single player content devourer… I am in heaven.

My biggest accomplishment in the hours and hours that I have been playing?

I managed to get the other Grey Warden, a Templar named Alistair – to fall in love with my Dwarf Rogue, Buttercup.

When they finally admitted their love and spent the night together… it was so romantic. The cutscenes gave just enough of a hint, the music was perfect… I actually got giddy.

I still get a stupid smile on my face when I think about their love affair.

And that my friends? Is the mark of a truely great gaming experience.

Alas, it is time to bid you adieu.

My Templar romance is a calling… and I am a slave to the game, who am I to resist?

See you all on the other side (or when I can drag myself up for air…)


Surgery. Ugh.

So. April I broke my leg. I had much surgery, screws, plates, pain… physical rehab facility. … and constant pain/swelling/limited mobility since.

They did a ct scan, and discovered what looked like a hole in the bone around one of the screws. So they decided to take a peek.

(Luckily I was able to get my Ontario/Montreal trip in first!)

Anyways, yesterday was the day.

They removed all the hardware, did a scope of my ankle joint, something else, another something else….

Yeah – I don’t really remember much when I’m barely awake after surgery.  I mean…by this time I’m usually well into the shakes.

But! Before the surgery she said she was going to do thw hardware removal, the scope, and a possible culture of the bone infection, with possibly a graft. So maybe that’s what she did?

I see her again on the 23rd. This time I am allowed to walk, pretty much right away as pain allows.

Yesterday I was fine.  All that local anaesthetic,  plus the other surgery drugs. I bled through the dressing overnight though so I had to hit the walk in clinic this morning.

Today? After the dressing change… oh my god. I just can’t catch a break. Totally different pain then last time. Better even?… but nothing seems to be touching it. And its a burny kind of pain.

Oh. And this is the third time I have been refused narcotic pain medication. Theu don’t even offer it.  Why? I don’t know. But my suspicion?  After talking with others who have the same surgery, surgeon, outcome.. is my mental illnesses.*** That is the only difference. I have documented,  long standing, mental illness. That… is why I feel I am told to take xtra strength Tylenol when the 15 t3’s they have prescribed run out. And the guy next to me? Gets tramocet and hydromorph.  With a refil. No.. there is no stigma/judgement there… none at all. (Fucker didn’t even have hardware removed. Just a scope)***

***is probably a hot headed, pain induced,  assumption. Also…for all I know… the guy next to me, and our conversation happened when I was under. So not at all. Or maybe it did..those first three hours suck.****

I will include some pictures of my battle wounds, after the “more” . Warning. May be squicky.  I may  also just make a segment of weekly updates to the leg-log. Yeah… I’ll do that…

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Wednesday Rewind! (Again with the not posting, wordpress app?)

Hey guys!

I’m headed out on my trip!

Since I can’t review a game… I figured I would share my story from my last trip.


Get to the airport. Have the dog. He is going with me on the plane. I know. I must be crazy. Every one is Gushing over him. He of course is shaking like a leaf. In a tornado. On speed.

So. Get through security and the interaction happens like this :

Security person : Do you need help?

Me: I don’t think so. He only weighs 6 pounds. And my purse is pretty purse like.
Her : I meant with putting your dog in the kennel.

Me: Now?

Her :  Yes

Me: I don’t think so….

I then proceed to sit on the floor,  holding my dog and trying to make him get I  this newfangled soft sided kennel. It went like this….

Me: Time to get in the crate.

Asher : Fuck you.

Me: Common. It’s only for a few hours. Well. Three and a half. Ish. If we are lucky.

Asher : Fuck. You.

Me: The nice lady says you have to.

Asher : Fuck her too then.

Me : Get in the motherfucking bag aol we can gte on the motherfucking plane.

Asher: Yup can’t make me!

Massive struggles ensued.

I finally grabbed all his legs,  flipped him on his back and shoved him in facw first.

Me: HA!  I win asshole!!!!


He didn’t make any noise thwarted rest of the waiting period. He only flopped around a bit in his crate as we took off.

Then he let his anal glands release a bit.

Well played doggy. Well played.

And that’s why I can’t travel anywhere.


Wednesday REWIND! : Sonic Adventure DX

I am blogging. I know it’s late but I got distracted by the awesomeness that is Gamecube.

Today I am playing/reviewing Sonic Adventure DX – Director’s cut (On Gamecube – of course. I believe the original Sonic Adventure was for SEGA Dreamcast. Which.. I hate to admit … I have not played. EVER. So if anyone has one they want to part with, and send my way….)

Game:  Sonic Adventure DX- Director’s Cut
Developers: SEGA (Nintendo Gamecube), SEGA Europe, Activision, Sold Out Software (The SONIC TEAM ARE ACTUAL DEVS.)
Released: North America – June 18, 2003
Genre: 3D, Action, Platformer

Characters available:



SOOO CHEEZY! I could not believe how cheezy it was. OMG. I guess I am used to today’s games, and usually FPS/Military espionage games. But man, oh man… I couldn’t stop telling my dog how epically awesome it was. (I don’t think he was as enthusiastic as I was)

The beginning intro is epic. It brings back the childhood cartoon intros of Old. Full on cartoon style foreshadowing. You move throughout the game as if you were sonic speeding along. Made me giggle the entire time. I swear.

I don’t think  I have actually played this one. I know I have played many, MANY, hours of classic Sonic, Sonic and Knuckles, Sonic 2 – With Tails, all on the original SEGA Genesis. (And I would be playing them again if my flippin sega was working!). This one… has the characters but a much different feel.

First off – it isn’t a side scroller, it is a 3D game, with all the perks.. and downfalls that the first systems had. (The ones that had the 3D anyways). It moves and feels much like the control of SuperMario64. The round and round cameras that are hard to control. The glitchy system where sometimes you will go around a corner, but your camera cannot keep up. That kind of thing. Though – there is no awesome cloud guy holding the camera. In fact.. I have no idea who is watching Sonic and friends do all this weird stuff. I bet it is a Dr.Robotnik spy! *dun dun dun!*

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Wednesday: REWIND! Diablo 2

**DISCLAIMER: Apparently the version that I was playing for the review was not legit *gasp!*. When I tried to reinstall the actual game – My vast and complete knowledge of all things computer *snicker* – couldn’t figure out a way to get around the compatibility issues. I did everything that I was supposed to, in order to fix the issue – but it didn’t work. So here is a review of the game that was on the computer when I reviewed.** Also – I have no freaking CLUE why the paragraphs are different sizes. SO ANNOYING!

Hey everyone! I’m amazed that it is Wednesday already!!!

Since I reviewed Diablo 1 last week… I figured I would do 2 this week! Logical, huh? (Just call me a Vulcan)

First off – I’d like to mention that this game… was the most played game in my house. EVERYONE needed a turn. In fact – it was so liked… that we taught my baby brother how to play. When he was 2. That’s right, folks – I corrupted a toddler with a demon hunting, blood thirsty, M game. Deal with it!

Game:  Diablo II
Developers: Blizzard North

Released: North America – June 29,2000
Genre: Action role-playing game, hack and slash

Characters available (Including expansion):

Amazon : Uses bows, spears, javelin, and pagan blood magic (passive and minions)
Assassin: Close combat, able to use throwing knives, claws (single or dual wield). Do not need keys to open locked chests
Necromancer: Dark summoner, uses minions (resurrected demon undead), curses
Barbarian: Uses axes, close combat, can dual wield, special traits such as WarCry
Paladin: Servant of Angels – uses auras, blessings, and special skills against undead
Sorceress:  Magic wielding (elemental), low health
Druid: Ability to shape shift, raise “pets”, elemental magic, bows


Totally brought back all the feels. Honestly? It is my favourite Diablo game. I like it even better than Diablo III. Which… surprised me. 

Playing the game reminded me of watching my brother troll people over at a very young age. He would log into multiplayer games, kill people, steal their loot and ears – then log off. He amassed quite an inventory of epic gear. 

I have personally never beat the game. Mostly because when it first came out, I was just starting high school, dealing with my insanely overactive mental illness extravaganza, switching schools, and well.. being the girl. Unfortunately “being the girl” usually meant that I got way less game play time then the boys, and when I did play – I had backseat gamers. So frustrating.

I loved the different areas of the game. The beginning rogue encampment – where you get a handle on your skills, and do some easy quests. It is also where I usually ended up going through every inch of the map. Boldly going where no [char] had gone before.  (Tidbit – When I first heard  the voice of Warriv – I thought it was Patrick Stewart. I wasn’t too disappointed to learn it was Michael McConnohie – another favourite of  mine. TMNT anyone?)

The fact that there were four separate Acts to the game – made it way more interesting than Diablo I. The fifth act is found within the expansion. Not only making the Lord of Destruction expansion epic (New characters, weapons AND quests) , but continues the story quite nicely.

Another awesome thing? When making your character… you could choose Hardcore mode. This meant that when you died.. your character was done and gone. Made for many frustrating nights, where you spend all this time getting awesome… click that hot key for healing too slow… and BANG! You’re back at the beginning.

D2 brought in some epic additions that totally blew D1 out of the water. The chest – where you can store extra items that you don’t want to carry in your inventory. The horadric cube – allowing extra storage – but also allowing you to combine gem shards and quest specific items. Socketed items – allowing the addition of gems to increase stats. My favourite – Teleports! You can use the specific location waypoints to fast travel between areas. Best. Addition. Ever. Saved me so much money on Town Portals!

 Scores out of 10 for each category:

Musical Score : 8/10 The musical score had many “classical feel” type elements. There was also a variety of songs, which helped up its score a lot 😀

Graphics – 8/10 Graphics were kickin for Y2K. There were SHADOWS. The game just seems to have way more depth then D1

Gore – 5/10. Not much gore. Blood splatter when killing animals. Though… when a necromancer summons his minions.. corpses explode – which is really cool, and totally gives it a higher score

Story – 6/10 So many different parts to the story, with many characters adding to the tale. Well done.

Stigmas– None that I could remember. Please feel free to point any out.

Multiplayer 8/10 Using – though sometimes slow – made the game a great social outlet. Though having to communicate by chatbox – you are still able to interact with each person within your world. Increasing loot drops, receiving help from comrades, and making enemies more challenging. Totally worth it

Anxiety 3/10 The only anxiety that I felt while playing the game was of my making. Getting caught surrounded by a mob, and not hitting the potions quick enough. Running away with very little health while you’re slowly healing AND still being hit by ranged attacks? Made me yell “Run Away!” on many occasion.

Stress Relief – 8/10 I find this game very good for de-stressing. There are lots of areas to explore, many quests, lots to kill, and a good story line. Like I said – my favourite from the Diablo franchise. 

Overall? I would rate the game a 8/10. I loved it then, and love it now. Still relevant today (IMHO). The game play is classic, the story is interesting (can you tell yet that the story lines are big in my world?), and it had way points. SCORE!